BitPlanets changelog: 20190114
- Units per cycle and range upgrades are more expensive and are less powerful
- Users can't spawn on a planet that has an enemy planet in range
- Reduced the resource planets in the middle, there is just one big planet now
- Resource planets are all the same size
- Full screen on first click
- Automatic graphics settings, it will auto adjust the settings based on your frames per second
Originally published January 14, 2019, updated January 14, 2019